Graphic Display of Data

The Verbal Memory Composite is comprised of the average of the following scores:

1) Total memory percent correct

2) Symbol Match-Total correct hidden symbols

3) Three-letters total percent of total letters correct.

A higher score indicates better performance on the Verbal Memory Composite.


The Visual Memory Composite score is comprised of the average of the following scores:

1.) Design memory -total percent correct score and

2.) The X's and O's-total correct-memory score.

A higher score indicates better performance on the Visual Memory Composite.


The Processing Speed Composite is comprised of the average of the following scores:

1) X's and O's-total correct (interference)/4;

2) Three-letters-Average counted correctly*3.

A higher score indicates better performance on the Processing Speed Composite.


The Reaction Time Composite is comprised of the average of the following scores:

1) X's and O's-Avg. correct RT (interference);

2) Symbol Match-Avg correct RT/3 and;

3) Color Match-Avg. correct RT.

A lower score indicates better performance on the Reaction Time Composite.


The Impulse Control Composite score is comprised of the total of the following scores:

1) X's and O's-total incorrect-interference and

2) Color Match-total commissions.

A lower score indicates better performance on the Impulse control composite.

A large number on this composite index (>20) typically indicates errors in the approach to the test, such as misinterpreted directions or a careless response style. A close perusal of the individual raw data is indicated when this scale is elevated.

A Total Symptom Composite Score is also displayed graphically. This score represents the total for all 22-symptom descriptors. A lower score indicates fewer endorsed symptoms by the athlete.

This series of graphs allows direct comparison of test performance in these core areas across multiple testing sessions. The composite scores were constructed to provide summary information regarding different broad cognitive domains. Thus far, our studies have indicated that the verbal memory, visual memory, processing speed, reaction time and symptom scores accurately discriminate concussed from non-injured subjects.

ImPACT 3.0 and 4.0 have been designed to integrate data from previous versions into the new report format. This allows 1.0 and 2.0 user's to keep baseline testing data that was acquired using earlier versions of the software. ImPACT 3.0 and 4.0 software can therefore be installed in the same folder as ImPACT 1.0 and 2.0 and automatically "read" the previous data. In other words, when ImPACT 3.0 or 4.0 are installed on a computer that contains ImPACT 1.0 and 2.0 data, the newer program transfers the ImPACT 1.0 and 2.0 data into the new composite score format.

Next: Sample Clinical Report

 
"The ImPACT software has been a priceless addition to our athletic programs."
- Dude Slate, ATC, Hobbs Municipal Schools, Hobbs, New Mexico